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Mobile [SOLVED] DualTouchControls is a mess. (B24)

Discussion in '5.4 Beta' started by Shushustorm, Jul 2, 2016.

  1. Shushustorm

    Shushustorm

    Joined:
    Jan 6, 2014
    Posts:
    1,084
    Hello!

    __
    EDIT: This has been solved in B25.
    __

    I am talking about the Standard Asset’s CrossPlatformInput Prefab. Should be very easy to reproduce:

    1.: For MoveTouchpad to work, it is dependant on the FPSController’s rotation to be set to 0,0,0. (But I need the Y starting rotation to be set to something else.)

    2.: When I select all of its 3 children in the Hierarchy and hit the right arrow, "ArgumentOutOfRangeException: Argument is out of range." shows up in the console.

    3.: Even with FPSController’s starting rotation set to 0,0,0, the MoveTouchpad will go crazy after some time using it (will move FPSController into wrong directions).

    Project should not be required to reproduce all of these.

    Greetings,
    Shu

    EDIT:

    4. Sometimes, I cannot activate the Prefab's children.

    Case number: 810794
     
    Last edited: Jul 13, 2016
    MrEsquire likes this.
  2. MrEsquire

    MrEsquire

    Joined:
    Nov 5, 2013
    Posts:
    2,712
    Good you posted a bug report, because seems nothing gets fixed without one..Thanks
    Been issues with touch joytsick for some time now.
     
    Shushustorm likes this.
  3. Shushustorm

    Shushustorm

    Joined:
    Jan 6, 2014
    Posts:
    1,084
    Yes, I send a lot of bug reports now. I need 5.4 to actually work. Hopefully, they fix all that stuff.
     
    MrEsquire likes this.