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[Solved] Dragging tiles

Discussion in '2D Experimental Preview' started by Tigersong, Aug 14, 2019.

  1. Tigersong

    Tigersong

    Joined:
    Aug 11, 2014
    Posts:
    73
    I have a small request for Unity 2D: please can we have the ability to select a group of tiles and move them around our scene? I tried the Move tool- it does nothing, as if tiles were insubstantial.
     
  2. Deleted User

    Deleted User

    Guest

    You can use tiles to make game objects that you'll be able to drag around at will.
     
  3. Deleted User

    Deleted User

    Guest

    Are you the same Tigersong I know from other places?
     
  4. Tigersong

    Tigersong

    Joined:
    Aug 11, 2014
    Posts:
    73
    How's that accomplished? And in reply to your question- yes, this one believes we first met in TESA. Hello again!
     
  5. Deleted User

    Deleted User

    Guest

    Ha ha! Welcome! :D
     
  6. Deleted User

    Deleted User

    Guest

    Create a tile and drag it in the hierarchy view and it will be a game object to which you'll be able to add scripts, colliders, rigidbody if necessary, and so on.

    If you are completely new to this, I recommend that you make this tutorial: https://learn.unity.com/project/ruby-s-2d-rpg :)
     
  7. Deleted User

    Deleted User

    Guest

    I'm not sure if I've understood your question well. If you ask about selecting tiles that you have already drawn on a tilemap instead of erasing them and drawing them again elsewhere, there are "select" and "move" tools in the tile palette: https://docs.unity3d.com/Manual/Tilemap-Painting.html
     
  8. Tigersong

    Tigersong

    Joined:
    Aug 11, 2014
    Posts:
    73
    Thank you very much, and now this one promises to look more closely at the editor. :p
     
    Deleted User likes this.
  9. Deleted User

    Deleted User

    Guest

    Ha ha! :)