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Question [SOLVED] Display my custom package in the Package folder of the project

Discussion in 'Package Manager' started by curtispelissier, Feb 2, 2021.

  1. curtispelissier


    Jul 26, 2019

    I created a custom package that I'm using for my own purpose, and I want to display it into the package folder of the project like some other existing custom packages (OpenVR XR in mind, that is a Github package):


    My project is on Github, I added it in the PackageManager with "+" > "Add package from Git url". My package is correctly referenced but compiled as DLL and it is impossible to read the sources nor open the csharp files directly in my IDE.

    Do you know how to achieve this ?

    Code (JavaScript):
    1. {
    2.   "name": "com.lignus.basetool",
    3.   "version": "0.0.2",
    4.   "displayName": "Base Tool",
    5.   "description": "Le package pour d\u00e9marrer tes projets",
    6.   "unity": "2020.2",
    7.   "unityRelease": "1f1",
    8.   "category": "Scripts",
    9.   "keywords": [
    10.     "tool",
    11.     "starter",
    12.     "game"
    13.   ],
    14.   "author": {
    15.     "name": "Curtis Pelissier",
    16.     "email": "**********",
    17.     "url": "**********"
    18.   },
    19.   "type": "module",
    20.   "hideInEditor": false
    21. }
  2. curtispelissier


    Jul 26, 2019
    Ok, nevermind. I solved the problem by deleting the "type" from the manifest. If the "type" is set to "module", it is automatically compiled and not shown in the folder.

    Hope this will help someone one day !