Is there a way to use the new MemCopy to copy to a List? NativeList doesn't seem to have a CopyTo, and the actual MemCpy-method is unavailable because AddressOf doesn't take a list.. Some more detail: My renderingsystem works by taking batches of 1023 transforms, and using Graphics.DrawMeshInstanced to render them. In order to save on GC, we pre-allocate a single array, then memcpy and draw with that. However, the final batch is not of the same length, thus we can't use the same array. Allocating a (managed) array leaves me with spikes of up to 40KB of garbage, and using a for-loop to add from a NativeList to a List (preallocated at 1023 capacity) is way to slow (taking close to 4.5ms). Is there a way that I can still memcpy from a NativeList to a List? Is there a way I can memcpy to a List (or it's underlying array)?