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[SOLVED] Compatibility problem with PUN

Discussion in '5.4 Beta' started by shftd, Jun 22, 2016.

  1. shftd

    shftd

    Joined:
    Jun 21, 2016
    Posts:
    5
    Hello everyone,
    yesterday I experienced a bug with PUN while building: each time, I got an GetFileByPath(filePath) == NULL UnityEditor.HostView:OnGUI() error [1]
    I was thinking about a problem with the plugin or my settings.

    But afterwards, I tried it with the 5.3.5 version and it went well which leads to a compatibility problem with the beta.

    Unity Version: 5.4.0b18

    How to reproduce the problem ?
    • Create a new project
    • Go to the Asset Store, download the free PUN plugin and import it
    • Go to Build Settings, choose Windows Store and check Universal 10, D3D, Local Machine and Unity C# Projects (look at the screenshot in the link if it's not clear enough)
    Normally, the error will be raised.

    Thanks
     
    Last edited: Jun 22, 2016
  2. shftd

    shftd

    Joined:
    Jun 21, 2016
    Posts:
    5
    Updating to 5.4.0b20 solved the problem