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[Solved] Cloud Build: Player export failed. Reason: Plugins colliding with each other.

Discussion in 'Unity Build Automation' started by 4t0m1c, Mar 19, 2015.

  1. 4t0m1c

    4t0m1c

    Joined:
    Aug 7, 2013
    Posts:
    3
    Hi, i'm trying to build to iOS with cloud build and I had i working 2 weeks ago but after progressing with my game, the next few builds have all ended up in failure. The log specifies:

    1: [Unity] Initialize engine version: 5.0.0f4 (5b98b70ebeb9)
    2: [Unity] -----CompilerOutput:-stdout--exitcode: 1--compilationhadfailure: True--outfile: Temp/Assembly-CSharp.dll
    3: [Unity] Compilation failed: 2 error(s), 0 warnings
    4: [Unity] error CS2001: Source file `Assets/PinchToZoom.cs' could not be found
    5: [Unity] error CS2001: Source file `Assets/Scripts/Unit.cs' could not be found
    6: [Unity] error CS2001: Source file `Assets/PinchToZoom.cs' could not be found
    7: [Unity] error CS2001: Source file `Assets/Scripts/Unit.cs' could not be found
    8: [Unity] Assets/PlayMaker PathFinding/Agent/GetAgentCurrentOffMeshLinkData.cs(176,71): warning CS0618: `UnityEngine.OffMeshLink.navMeshLayer' is obsolete: `Use area instead.'
    9: [Unity] Assets/PlayMaker PathFinding/Agent/GetAgentLayerCost.cs(72,51): warning CS0618: `UnityEngine.NavMesh.GetNavMeshLayerFromName(string)' is obsolete: `Use GetAreaFromName instead.'
    10: [Unity] Assets/PlayMaker PathFinding/Agent/GetAgentLayerCost.cs(75,56): warning CS0618: `UnityEngine.NavMeshAgent.GetLayerCost(int)' is obsolete: `Use GetAreaCost instead.'
    11: [Unity] Assets/PlayMaker PathFinding/Agent/GetAgentLayerCost.cs(83,55): warning CS0618: `UnityEngine.NavMesh.GetNavMeshLayerFromName(string)' is obsolete: `Use GetAreaFromName instead.'
    12: [Unity] Assets/PlayMaker PathFinding/Agent/GetAgentNextOffMeshLinkData.cs(176,71): warning CS0618: `UnityEngine.OffMeshLink.navMeshLayer' is obsolete: `Use area instead.'
    13: [Unity] Assets/PlayMaker PathFinding/Agent/GetAgentWalkableMask.cs(57,52): warning CS0618: `UnityEngine.NavMeshAgent.walkableMask' is obsolete: `Use areaMask instead.'
    14: [Unity] Assets/PlayMaker PathFinding/Agent/SetAgentLayerCost.cs(66,51): warning CS0618: `UnityEngine.NavMesh.GetNavMeshLayerFromName(string)' is obsolete: `Use GetAreaFromName instead.'
    15: [Unity] Assets/PlayMaker PathFinding/Agent/SetAgentLayerCost.cs(69,32): warning CS0618: `UnityEngine.NavMeshAgent.SetLayerCost(int, float)' is obsolete: `Use SetAreaCost instead.'
    16: [Unity] Assets/PlayMaker PathFinding/Agent/SetAgentLayerCost.cs(78,55): warning CS0618: `UnityEngine.NavMesh.GetNavMeshLayerFromName(string)' is obsolete: `Use GetAreaFromName instead.'
    17: [Unity] Assets/PlayMaker PathFinding/Agent/SetAgentWalkableMask.cs(56,32): warning CS0618: `UnityEngine.NavMeshAgent.walkableMask' is obsolete: `Use areaMask instead.'
    18: [Unity] Assets/PlayMaker PathFinding/NavMesh/NavMeshGetLayerCost.cs(46,51): warning CS0618: `UnityEngine.NavMesh.GetNavMeshLayerFromName(string)' is obsolete: `Use GetAreaFromName instead.'
    19: [Unity] Assets/PlayMaker PathFinding/NavMesh/NavMeshGetLayerCost.cs(49,57): warning CS0618: `UnityEngine.NavMesh.GetLayerCost(int)' is obsolete: `Use GetAreaCost instead.'
    20: [Unity] Assets/PlayMaker PathFinding/NavMesh/NavMeshGetLayerCost.cs(56,55): warning CS0618: `UnityEngine.NavMesh.GetNavMeshLayerFromName(string)' is obsolete: `Use GetAreaFromName instead.'
    21: [Unity] Assets/PlayMaker PathFinding/NavMesh/NavMeshGetLayerFromName.cs(36,52): warning CS0618: `UnityEngine.NavMesh.GetNavMeshLayerFromName(string)' is obsolete: `Use GetAreaFromName instead.'
    22: [Unity] Assets/PlayMaker PathFinding/NavMesh/NavMeshSetLayerCost.cs(42,51): warning CS0618: `UnityEngine.NavMesh.GetNavMeshLayerFromName(string)' is obsolete: `Use GetAreaFromName instead.'
    23: [Unity] Assets/PlayMaker PathFinding/NavMesh/NavMeshSetLayerCost.cs(45,33): warning CS0618: `UnityEngine.NavMesh.SetLayerCost(int, float)' is obsolete: `Use SetAreaCost instead.'
    24: [Unity] Assets/PlayMaker PathFinding/NavMesh/NavMeshSetLayerCost.cs(54,55): warning CS0618: `UnityEngine.NavMesh.GetNavMeshLayerFromName(string)' is obsolete: `Use GetAreaFromName instead.'
    25: [Unity] Assets/PlayMaker PathFinding/OffMeshLink/GetOffsetMeshLinkNavMeshLayer.cs(70,58): warning CS0618: `UnityEngine.OffMeshLink.navMeshLayer' is obsolete: `Use area instead.'
    26: [Unity] Assets/Scripts/SimpleTapHold.cs(9,25): warning CS0414: The private field `SimpleTapHold.startClick' is assigned but its value is never used
    27: [Unity] Assets/PlayMaker PathFinding/Agent/GetAgentCurrentOffMeshLinkData.cs(176,71): warning CS0618: `UnityEngine.OffMeshLink.navMeshLayer' is obsolete: `Use area instead.'
    28: [Unity] Assets/PlayMaker PathFinding/Agent/GetAgentLayerCost.cs(72,51): warning CS0618: `UnityEngine.NavMesh.GetNavMeshLayerFromName(string)' is obsolete: `Use GetAreaFromName instead.'
    29: [Unity] Assets/PlayMaker PathFinding/Agent/GetAgentLayerCost.cs(75,56): warning CS0618: `UnityEngine.NavMeshAgent.GetLayerCost(int)' is obsolete: `Use GetAreaCost instead.'
    30: [Unity] Assets/PlayMaker PathFinding/Agent/GetAgentLayerCost.cs(83,55): warning CS0618: `UnityEngine.NavMesh.GetNavMeshLayerFromName(string)' is obsolete: `Use GetAreaFromName instead.'
    31: [Unity] Assets/PlayMaker PathFinding/Agent/GetAgentNextOffMeshLinkData.cs(176,71): warning CS0618: `UnityEngine.OffMeshLink.navMeshLayer' is obsolete: `Use area instead.'
    32: [Unity] Assets/PlayMaker PathFinding/Agent/GetAgentWalkableMask.cs(57,52): warning CS0618: `UnityEngine.NavMeshAgent.walkableMask' is obsolete: `Use areaMask instead.'
    33: [Unity] Assets/PlayMaker PathFinding/Agent/SetAgentLayerCost.cs(66,51): warning CS0618: `UnityEngine.NavMesh.GetNavMeshLayerFromName(string)' is obsolete: `Use GetAreaFromName instead.'
    34: [Unity] Assets/PlayMaker PathFinding/Agent/SetAgentLayerCost.cs(69,32): warning CS0618: `UnityEngine.NavMeshAgent.SetLayerCost(int, float)' is obsolete: `Use SetAreaCost instead.'
    35: [Unity] Assets/PlayMaker PathFinding/Agent/SetAgentLayerCost.cs(78,55): warning CS0618: `UnityEngine.NavMesh.GetNavMeshLayerFromName(string)' is obsolete: `Use GetAreaFromName instead.'
    36: [Unity] Assets/PlayMaker PathFinding/Agent/SetAgentWalkableMask.cs(56,32): warning CS0618: `UnityEngine.NavMeshAgent.walkableMask' is obsolete: `Use areaMask instead.'
    37: [Unity] Assets/PlayMaker PathFinding/NavMesh/NavMeshGetLayerCost.cs(46,51): warning CS0618: `UnityEngine.NavMesh.GetNavMeshLayerFromName(string)' is obsolete: `Use GetAreaFromName instead.'
    38: [Unity] Assets/PlayMaker PathFinding/NavMesh/NavMeshGetLayerCost.cs(49,57): warning CS0618: `UnityEngine.NavMesh.GetLayerCost(int)' is obsolete: `Use GetAreaCost instead.'
    39: [Unity] Assets/PlayMaker PathFinding/NavMesh/NavMeshGetLayerCost.cs(56,55): warning CS0618: `UnityEngine.NavMesh.GetNavMeshLayerFromName(string)' is obsolete: `Use GetAreaFromName instead.'
    40: [Unity] Assets/PlayMaker PathFinding/NavMesh/NavMeshGetLayerFromName.cs(36,52): warning CS0618: `UnityEngine.NavMesh.GetNavMeshLayerFromName(string)' is obsolete: `Use GetAreaFromName instead.'
    41: [Unity] Assets/PlayMaker PathFinding/NavMesh/NavMeshSetLayerCost.cs(42,51): warning CS0618: `UnityEngine.NavMesh.GetNavMeshLayerFromName(string)' is obsolete: `Use GetAreaFromName instead.'
    42: [Unity] Assets/PlayMaker PathFinding/NavMesh/NavMeshSetLayerCost.cs(45,33): warning CS0618: `UnityEngine.NavMesh.SetLayerCost(int, float)' is obsolete: `Use SetAreaCost instead.'
    43: [Unity] Assets/PlayMaker PathFinding/NavMesh/NavMeshSetLayerCost.cs(54,55): warning CS0618: `UnityEngine.NavMesh.GetNavMeshLayerFromName(string)' is obsolete: `Use GetAreaFromName instead.'
    44: [Unity] Assets/PlayMaker PathFinding/OffMeshLink/GetOffsetMeshLinkNavMeshLayer.cs(70,58): warning CS0618: `UnityEngine.OffMeshLink.navMeshLayer' is obsolete: `Use area instead.'
    45: [Unity] Assets/Scripts/SimpleTapHold.cs(9,25): warning CS0414: The private field `SimpleTapHold.startClick' is assigned but its value is never used
    46: [Unity] Assets/PlayMaker PathFinding/_Internal/Editor/PlayMakerNavMeshMaskField.cs(39,62): warning CS0618: `UnityEditor.GameObjectUtility.GetNavMeshLayerNames()' is obsolete: `GetNavMeshAreaNames instead.'
    47: [Unity] Assets/PlayMaker PathFinding/_Internal/Editor/PlayMakerNavMeshMaskField.cs(39,62): warning CS0618: `UnityEditor.GameObjectUtility.GetNavMeshLayerNames()' is obsolete: `GetNavMeshAreaNames instead.'
    48: [Unity] Initialize engine version: 5.0.0f4 (5b98b70ebeb9)
    49: [Unity] Assets/PlayMaker PathFinding/Agent/GetAgentCurrentOffMeshLinkData.cs(176,71): warning CS0618: `UnityEngine.OffMeshLink.navMeshLayer' is obsolete: `Use area instead.'
    50: [Unity] Assets/PlayMaker PathFinding/Agent/GetAgentLayerCost.cs(72,51): warning CS0618: `UnityEngine.NavMesh.GetNavMeshLayerFromName(string)' is obsolete: `Use GetAreaFromName instead.'
    51: [Unity] Assets/PlayMaker PathFinding/Agent/GetAgentLayerCost.cs(75,56): warning CS0618: `UnityEngine.NavMeshAgent.GetLayerCost(int)' is obsolete: `Use GetAreaCost instead.'
    52: [Unity] Assets/PlayMaker PathFinding/Agent/GetAgentLayerCost.cs(83,55): warning CS0618: `UnityEngine.NavMesh.GetNavMeshLayerFromName(string)' is obsolete: `Use GetAreaFromName instead.'
    53: [Unity] Assets/PlayMaker PathFinding/Agent/GetAgentNextOffMeshLinkData.cs(176,71): warning CS0618: `UnityEngine.OffMeshLink.navMeshLayer' is obsolete: `Use area instead.'
    54: [Unity] Assets/PlayMaker PathFinding/Agent/GetAgentWalkableMask.cs(57,52): warning CS0618: `UnityEngine.NavMeshAgent.walkableMask' is obsolete: `Use areaMask instead.'
    55: [Unity] Assets/PlayMaker PathFinding/Agent/SetAgentLayerCost.cs(66,51): warning CS0618: `UnityEngine.NavMesh.GetNavMeshLayerFromName(string)' is obsolete: `Use GetAreaFromName instead.'
    56: [Unity] Assets/PlayMaker PathFinding/Agent/SetAgentLayerCost.cs(69,32): warning CS0618: `UnityEngine.NavMeshAgent.SetLayerCost(int, float)' is obsolete: `Use SetAreaCost instead.'
    57: [Unity] Assets/PlayMaker PathFinding/Agent/SetAgentLayerCost.cs(78,55): warning CS0618: `UnityEngine.NavMesh.GetNavMeshLayerFromName(string)' is obsolete: `Use GetAreaFromName instead.'
    58: [Unity] Assets/PlayMaker PathFinding/Agent/SetAgentWalkableMask.cs(56,32): warning CS0618: `UnityEngine.NavMeshAgent.walkableMask' is obsolete: `Use areaMask instead.'
    59: [Unity] Assets/PlayMaker PathFinding/NavMesh/NavMeshGetLayerCost.cs(46,51): warning CS0618: `UnityEngine.NavMesh.GetNavMeshLayerFromName(string)' is obsolete: `Use GetAreaFromName instead.'
    60: [Unity] Assets/PlayMaker PathFinding/NavMesh/NavMeshGetLayerCost.cs(49,57): warning CS0618: `UnityEngine.NavMesh.GetLayerCost(int)' is obsolete: `Use GetAreaCost instead.'
    61: [Unity] Assets/PlayMaker PathFinding/NavMesh/NavMeshGetLayerCost.cs(56,55): warning CS0618: `UnityEngine.NavMesh.GetNavMeshLayerFromName(string)' is obsolete: `Use GetAreaFromName instead.'
    62: [Unity] Assets/PlayMaker PathFinding/NavMesh/NavMeshGetLayerFromName.cs(36,52): warning CS0618: `UnityEngine.NavMesh.GetNavMeshLayerFromName(string)' is obsolete: `Use GetAreaFromName instead.'
    63: [Unity] Assets/PlayMaker PathFinding/NavMesh/NavMeshSetLayerCost.cs(42,51): warning CS0618: `UnityEngine.NavMesh.GetNavMeshLayerFromName(string)' is obsolete: `Use GetAreaFromName instead.'
    64: [Unity] Assets/PlayMaker PathFinding/NavMesh/NavMeshSetLayerCost.cs(45,33): warning CS0618: `UnityEngine.NavMesh.SetLayerCost(int, float)' is obsolete: `Use SetAreaCost instead.'
    65: [Unity] Assets/PlayMaker PathFinding/NavMesh/NavMeshSetLayerCost.cs(54,55): warning CS0618: `UnityEngine.NavMesh.GetNavMeshLayerFromName(string)' is obsolete: `Use GetAreaFromName instead.'
    66: [Unity] Assets/PlayMaker PathFinding/OffMeshLink/GetOffsetMeshLinkNavMeshLayer.cs(70,58): warning CS0618: `UnityEngine.OffMeshLink.navMeshLayer' is obsolete: `Use area instead.'
    67: [Unity] Assets/Scripts/SimpleTapHold.cs(9,25): warning CS0414: The private field `SimpleTapHold.startClick' is assigned but its value is never used
    68: [Unity] Assets/PlayMaker PathFinding/Agent/GetAgentCurrentOffMeshLinkData.cs(176,71): warning CS0618: `UnityEngine.OffMeshLink.navMeshLayer' is obsolete: `Use area instead.'
    69: [Unity] Assets/PlayMaker PathFinding/Agent/GetAgentLayerCost.cs(72,51): warning CS0618: `UnityEngine.NavMesh.GetNavMeshLayerFromName(string)' is obsolete: `Use GetAreaFromName instead.'
    70: [Unity] Assets/PlayMaker PathFinding/Agent/GetAgentLayerCost.cs(75,56): warning CS0618: `UnityEngine.NavMeshAgent.GetLayerCost(int)' is obsolete: `Use GetAreaCost instead.'
    71: [Unity] Assets/PlayMaker PathFinding/Agent/GetAgentLayerCost.cs(83,55): warning CS0618: `UnityEngine.NavMesh.GetNavMeshLayerFromName(string)' is obsolete: `Use GetAreaFromName instead.'
    72: [Unity] Assets/PlayMaker PathFinding/Agent/GetAgentNextOffMeshLinkData.cs(176,71): warning CS0618: `UnityEngine.OffMeshLink.navMeshLayer' is obsolete: `Use area instead.'
    73: [Unity] Assets/PlayMaker PathFinding/Agent/GetAgentWalkableMask.cs(57,52): warning CS0618: `UnityEngine.NavMeshAgent.walkableMask' is obsolete: `Use areaMask instead.'
    74: [Unity] Assets/PlayMaker PathFinding/Agent/SetAgentLayerCost.cs(66,51): warning CS0618: `UnityEngine.NavMesh.GetNavMeshLayerFromName(string)' is obsolete: `Use GetAreaFromName instead.'
    75: [Unity] Assets/PlayMaker PathFinding/Agent/SetAgentLayerCost.cs(69,32): warning CS0618: `UnityEngine.NavMeshAgent.SetLayerCost(int, float)' is obsolete: `Use SetAreaCost instead.'
    76: [Unity] Assets/PlayMaker PathFinding/Agent/SetAgentLayerCost.cs(78,55): warning CS0618: `UnityEngine.NavMesh.GetNavMeshLayerFromName(string)' is obsolete: `Use GetAreaFromName instead.'
    77: [Unity] Assets/PlayMaker PathFinding/Agent/SetAgentWalkableMask.cs(56,32): warning CS0618: `UnityEngine.NavMeshAgent.walkableMask' is obsolete: `Use areaMask instead.'
    78: [Unity] Assets/PlayMaker PathFinding/NavMesh/NavMeshGetLayerCost.cs(46,51): warning CS0618: `UnityEngine.NavMesh.GetNavMeshLayerFromName(string)' is obsolete: `Use GetAreaFromName instead.'
    79: [Unity] Assets/PlayMaker PathFinding/NavMesh/NavMeshGetLayerCost.cs(49,57): warning CS0618: `UnityEngine.NavMesh.GetLayerCost(int)' is obsolete: `Use GetAreaCost instead.'
    80: [Unity] Assets/PlayMaker PathFinding/NavMesh/NavMeshGetLayerCost.cs(56,55): warning CS0618: `UnityEngine.NavMesh.GetNavMeshLayerFromName(string)' is obsolete: `Use GetAreaFromName instead.'
    81: [Unity] Assets/PlayMaker PathFinding/NavMesh/NavMeshGetLayerFromName.cs(36,52): warning CS0618: `UnityEngine.NavMesh.GetNavMeshLayerFromName(string)' is obsolete: `Use GetAreaFromName instead.'
    82: [Unity] Assets/PlayMaker PathFinding/NavMesh/NavMeshSetLayerCost.cs(42,51): warning CS0618: `UnityEngine.NavMesh.GetNavMeshLayerFromName(string)' is obsolete: `Use GetAreaFromName instead.'
    83: [Unity] Assets/PlayMaker PathFinding/NavMesh/NavMeshSetLayerCost.cs(45,33): warning CS0618: `UnityEngine.NavMesh.SetLayerCost(int, float)' is obsolete: `Use SetAreaCost instead.'
    84: [Unity] Assets/PlayMaker PathFinding/NavMesh/NavMeshSetLayerCost.cs(54,55): warning CS0618: `UnityEngine.NavMesh.GetNavMeshLayerFromName(string)' is obsolete: `Use GetAreaFromName instead.'
    85: [Unity] Assets/PlayMaker PathFinding/OffMeshLink/GetOffsetMeshLinkNavMeshLayer.cs(70,58): warning CS0618: `UnityEngine.OffMeshLink.navMeshLayer' is obsolete: `Use area instead.'
    86: [Unity] Assets/Scripts/SimpleTapHold.cs(9,25): warning CS0414: The private field `SimpleTapHold.startClick' is assigned but its value is never used
    87: [Unity] Assets/PlayMaker PathFinding/_Internal/Editor/PlayMakerNavMeshMaskField.cs(39,62): warning CS0618: `UnityEditor.GameObjectUtility.GetNavMeshLayerNames()' is obsolete: `GetNavMeshAreaNames instead.'
    88: [Unity] Assets/PlayMaker PathFinding/_Internal/Editor/PlayMakerNavMeshMaskField.cs(39,62): warning CS0618: `UnityEditor.GameObjectUtility.GetNavMeshLayerNames()' is obsolete: `GetNavMeshAreaNames instead.'
    89: [Unity] UnityEngine.Debug:LogError(Object)
    90: [Unity] Player export failed. Reason: Plugins colliding with each other.
    91: ! build of 'default-ios' failed. compile failed
    92: Finished: FAILURE

    I'm not sure why it's looking for files that were moved or deleted. Its up to date on bitbucket.
     
  2. David-Berger

    David-Berger

    Unity Technologies

    Joined:
    Jul 16, 2014
    Posts:
    745
    Make a Clear Build All, it's likely a library cache problem. Let us know how it goes!
     
  3. 4t0m1c

    4t0m1c

    Joined:
    Aug 7, 2013
    Posts:
    3
    Thanks, managed to sort it out. Playmaker had an extra "Playmaker.dll" in a separate folder causing the plugin collision.
     
    David-Berger likes this.
  4. willemleunen

    willemleunen

    Joined:
    Jun 22, 2015
    Posts:
    5
    Hi, I stumble upon some kind of the same issue. I'm new to cloud build, and to GitHub and also to Source Tree. So far I managed everything to work.

    I didn't upload my Library Cache, because it was so big. Do I need that?

    Summary: 0 warnings, 7 errors:

    No Library cache found - ALL assets will be re-imported.
    [Unity] Initialize engine version: 4.6.8f1 (583461196f73)
    [Unity] -----CompilerOutput:-stdout--exitcode: 1--compilationhadfailure: True--outfile: Temp/Assembly-CSharp.dll
    [Unity] Unhandled Exception: Mono.CSharp.InternalErrorException: Assets/PlayMaker/Actions/ActivateGameObject.cs(9,22): HutongGames.PlayMaker.Actions.ActivateGameObject.ActivateGameObject() ---> System.TypeLoadException: Could not load type 'UnityEngine.UnityAPICompatibilityVersionAttribute' from assembly 'PlayMaker'.
    [Unity] Internal compiler error. See the console log for more information. output was:
    [Unity] Unhandled Exception: Mono.CSharp.InternalErrorException: Assets/PlayMaker/Actions/ActivateGameObject.cs(9,22): HutongGames.PlayMaker.Actions.ActivateGameObject.ActivateGameObject() ---> System.TypeLoadException: Could not load type 'UnityEngine.UnityAPICompatibilityVersionAttribute' from assembly 'PlayMaker'.
    [Unity] Scripts have compiler errors.
    [Unity] Scripts have compiler errors.
    [Unity] Initialize engine version: 4.6.8f1 (583461196f73)


    What did go wrong? I can't figure it out (yet).
     
  5. willemleunen

    willemleunen

    Joined:
    Jun 22, 2015
    Posts:
    5
    Also the iOS build gives errors:
    Summary: 0 warnings, 7 errors:

    No Library cache found - ALL assets will be re-imported.
    [Unity] Initialize engine version: 4.6.8f1 (583461196f73)
    [Unity] -----CompilerOutput:-stdout--exitcode: 1--compilationhadfailure: True--outfile: Temp/Assembly-CSharp.dll
    [Unity] Unhandled Exception: Mono.CSharp.InternalErrorException: Assets/PlayMaker/Actions/ActivateGameObject.cs(9,22): HutongGames.PlayMaker.Actions.ActivateGameObject.ActivateGameObject() ---> System.TypeLoadException: Could not load type 'UnityEngine.UnityAPICompatibilityVersionAttribute' from assembly 'PlayMaker'.
    [Unity] Internal compiler error. See the console log for more information. output was:
    [Unity] Unhandled Exception: Mono.CSharp.InternalErrorException: Assets/PlayMaker/Actions/ActivateGameObject.cs(9,22): HutongGames.PlayMaker.Actions.ActivateGameObject.ActivateGameObject() ---> System.TypeLoadException: Could not load type 'UnityEngine.UnityAPICompatibilityVersionAttribute' from assembly 'PlayMaker'.
    [Unity] Scripts have compiler errors.
    [Unity] Scripts have compiler errors.
    [Unity] Initialize engine version: 4.6.8f1 (583461196f73)

    It feels like I'm almost there?
     
  6. willemleunen

    willemleunen

    Joined:
    Jun 22, 2015
    Posts:
    5
  7. David-Berger

    David-Berger

    Unity Technologies

    Joined:
    Jul 16, 2014
    Posts:
    745
    No, you should not upload the Library folder as it will be generated by the system, otherwise you will get errors. You seem to have scripting errors which need to be resolved, or problems with a 3rd party library, you should see more details in the detailed log.