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[solved] Can't test in iPadPro the facetracking of arkit

Discussion in 'AR' started by jbvobling, Mar 7, 2019.

  1. jbvobling

    jbvobling

    Joined:
    Sep 26, 2017
    Posts:
    27
    Hi, I tried the scene called "FaceBlendshapeSloth" and did check the facetracking in arkit settings, but the problem I encounter is that, when i want to try it in my ipadpro, a gray-ish blank screen only appears.

    I'm using Unity 2018.3.7f1 and the latest arkit v2.0.

    Any idea how to solve this?
     
  2. jbvobling

    jbvobling

    Joined:
    Sep 26, 2017
    Posts:
    27
    Just solved this. Not using an iPadPro 3rd Gen, will result the facetracking not to work.