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[Solved] 5.6 Broken Real Time Shadows

Discussion in 'Global Illumination' started by Cody-Rauh, Apr 27, 2017.

  1. Cody-Rauh

    Cody-Rauh

    Joined:
    Oct 12, 2013
    Posts:
    256
    Answer: After looking through options discovered the issue was caused by cascades in quality settings. Set to no cascade and issue was resolved.

    The only objects in the scene are all within the screenshot, there isn't any objects in the sky to cause the random shadows happening on ship, ground in front, or the slice of shadow traveling across the dirt path by the player controller which is white.

    Any ideas on what is causing it, and a solution to this?

     
    Last edited: Apr 28, 2017