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[solved] 2018.1 b13 Editor Shading bug

Discussion in '2018.1 Beta' started by TooManySugar, Apr 23, 2018.

  1. TooManySugar

    TooManySugar

    Joined:
    Aug 2, 2015
    Posts:
    864
    Hi.

    Found a bug.

    I was following the ligthing tutorial even if it is fo r5.5 things are similar despite some stuff has moved to objects renders and balbla.

    I was doing the uv charts shading thing and when coming back to "Shaded" mode all is greyed. As when you search an object and scene is greyed?, same.

    upload_2018-4-23_19-39-22.png

    I was in UV charts mode, first time I switched to Shaded it did swap nicely but after switching to wireframe and back this is the way it looks.

    Shaded wireframe in teh other hand looks ok
     
  2. TooManySugar

    TooManySugar

    Joined:
    Aug 2, 2015
    Posts:
    864
    upload_2018-4-23_19-41-55.png
    "shaded wireframe"
     
  3. kemalakay

    kemalakay

    Unity Technologies

    Joined:
    Jul 12, 2016
    Posts:
    224
    Hey @TooManySugar

    You observe this problem because Lighting Tutorial project uses an old version of Post Processing stack (i.e. fog effect is to blame). If you replace that asset with a new version of Post Processing stack, the issue should no longer persist. Thanks!
     
  4. TooManySugar

    TooManySugar

    Joined:
    Aug 2, 2015
    Posts:
    864
    You're right!! Dissabling the "Stylistic fog" script solves the issue.
     
    kemalakay likes this.
  5. kemalakay

    kemalakay

    Unity Technologies

    Joined:
    Jul 12, 2016
    Posts:
    224
    Glad to hear that it resolves the issue ;)
     
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