Search Unity

  1. Welcome to the Unity Forums! Please take the time to read our Code of Conduct to familiarize yourself with the forum rules and how to post constructively.
  2. Dismiss Notice

[SOLVED] 2 Models 1 Cracked How to make both look the same (Material Problems)

Discussion in 'General Graphics' started by Axspeo, Jun 9, 2019.

  1. Axspeo

    Axspeo

    Joined:
    May 24, 2019
    Posts:
    15
    Hey guys,
    I have this 2 versions of the same model, one is cracked the other isn't:


    My problem is when I try to add a material to the cracked version I apply the same material to each piece of the model (Because that's the only way I know) and it causes this:


    What can I do to make the Cracked model look like the Normal one?
    Thanks in Advance
     
  2. kdgalla

    kdgalla

    Joined:
    Mar 15, 2013
    Posts:
    4,233
    So your problem is that the normal version is using the normal map correctly, while he cracked version is smooth?
     
  3. Axspeo

    Axspeo

    Joined:
    May 24, 2019
    Posts:
    15
    Yes, I understand I didn't tell unity how to deal with the material correctly, but how can I do it without attaching the texture to the cracked model in blender?
     
  4. kdgalla

    kdgalla

    Joined:
    Mar 15, 2013
    Posts:
    4,233
    The uv mapping of the sphere's surface needs to be identical on each version. Did you "UV unwrap" both versions in Blender?
     
    BrandyStarbrite and Axspeo like this.
  5. Axspeo

    Axspeo

    Joined:
    May 24, 2019
    Posts:
    15
    Sorry for being such a noob :(
    I did what you said and its working perfect now, thanks!
     
  6. kdgalla

    kdgalla

    Joined:
    Mar 15, 2013
    Posts:
    4,233
    Everyone was a "noob" at some point. ;)
     
    BrandyStarbrite and Axspeo like this.