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Solutions for Facebook in-app-purchases

Discussion in 'Editor & General Support' started by TBYG, May 31, 2012.

  1. TBYG

    TBYG

    Joined:
    Sep 29, 2011
    Posts:
    158
    I'm wondering what solutions people are using. I've been trying to find some documentation on how to achieve this in Unity, and am coming up with nothing. Dimerocker doesn't seem to be available anymore.
     
  2. TBYG

    TBYG

    Joined:
    Sep 29, 2011
    Posts:
    158
    Bumping this topic, as I'm still trying to figure this out.
     
  3. cathode26

    cathode26

    Joined:
    Jul 21, 2011
    Posts:
    27
    Bump.. Can someone shed some light on what is up with DimeRocker?
     
  4. cathode26

    cathode26

    Joined:
    Jul 21, 2011
    Posts:
    27
    DimeRocker is not available anymore. I emailed them, see below.

    I am a developer and I heard good things about DimeRocker on the Unity forums. Can you tell me how I can find more information about DimeRocker?

    Thanks,
    Vincent


    Vincent,
    Thanks for inquiry.
    We're not offering this service for independents any longer.
    Most of our work involves film, TV and brands.
     
  5. charans

    charans

    Joined:
    Aug 4, 2012
    Posts:
    9
    Hi

    Same here even we are trying to use the same facebook payment from unity3d , but no success .Anyone with solutions so far , however we have manage to create a java script which when played offline shows connection .However when we upload all the scripts files on server try running via facebook account it doesn't work .Still looking for some firm concrete solutions to do so .