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Question Solution for multiple team members working on a terrain?

Discussion in 'World Building' started by MetaDOS, Aug 30, 2022.

  1. MetaDOS

    MetaDOS

    Joined:
    Nov 10, 2013
    Posts:
    141
    Hi all. I'd like to ask for a solution for multiple team members working on a terrain (a battle royale map with 4x4km). Currently, if a member is editing the terrain, no one can work on it otherwise it will cause scene conflict on Git.
    We also have the map already so I don't know whether we can split it into smaller terrains? (for Neighbor Terrains maybe?)
     
  2. Querke

    Querke

    Joined:
    Feb 21, 2013
    Posts:
    54
    Split the world/map into several tiles. Each tile in its own scene. Only one person work on one tile at a time. Load all terrain tile scenes when you start the game.
    That's how they did it in Skyrim
     
    Doomturtle44 likes this.