Search Unity

Question Solar panels, wire, energy batteries

Discussion in 'Scripting' started by DimaWorld07, May 31, 2023.

Thread Status:
Not open for further replies.
  1. DimaWorld07

    DimaWorld07

    Joined:
    May 23, 2023
    Posts:
    9
    advise please, I want to make a simple basic concept, I modeled 3d models of solar panels, wire, and energy batteries, how to make a wire as a game object that will transfer energy from solar panels to batteries, I could only find how to make solar panels that generate energy
     
  2. Kurt-Dekker

    Kurt-Dekker

    Joined:
    Mar 16, 2013
    Posts:
    38,735
    You need to numerically model your world, whatever state you want to track.

    This means numerically defining the function of all the parts that make up your game design.

    I will warn you that making a simulator game is probably the hardest possible topic you could start with.

    You can use this approach: keep asking yourself "can I ... ?"

    Imphenzia: How Did I Learn To Make Games:



    Tutorials and example code are great, but keep this in mind to maximize your success and minimize your frustration:

    How to do tutorials properly, two (2) simple steps to success:

    Step 1. Follow the tutorial and do every single step of the tutorial 100% precisely the way it is shown. Even the slightest deviation (even a single character!) generally ends in disaster. That's how software engineering works. Every step must be taken, every single letter must be spelled, capitalized, punctuated and spaced (or not spaced) properly, literally NOTHING can be omitted or skipped.

    Fortunately this is the easiest part to get right: Be a robot. Don't make any mistakes.
    BE PERFECT IN EVERYTHING YOU DO HERE!!


    If you get any errors, learn how to read the error code and fix your error. Google is your friend here. Do NOT continue until you fix your error. Your error will probably be somewhere near the parenthesis numbers (line and character position) in the file. It is almost CERTAINLY your typo causing the error, so look again and fix it.

    Step 2. Go back and work through every part of the tutorial again, and this time explain it to your doggie. See how I am doing that in my avatar picture? If you have no dog, explain it to your house plant. If you are unable to explain any part of it, STOP. DO NOT PROCEED. Now go learn how that part works. Read the documentation on the functions involved. Go back to the tutorial and try to figure out WHY they did that. This is the part that takes a LOT of time when you are new. It might take days or weeks to work through a single 5-minute tutorial. Stick with it. You will learn.

    Step 2 is the part everybody seems to miss. Without Step 2 you are simply a code-typing monkey and outside of the specific tutorial you did, you will be completely lost. If you want to learn, you MUST do Step 2.

    Of course, all this presupposes no errors in the tutorial. For certain tutorial makers (like Unity, Brackeys, Imphenzia, Sebastian Lague) this is usually the case. For some other less-well-known content creators, this is less true. Read the comments on the video: did anyone have issues like you did? If there's an error, you will NEVER be the first guy to find it.

    Beyond that, Step 3, 4, 5 and 6 become easy because you already understand!

    Finally, when you have errors, don't post here... just go fix your errors! Here's how:

    Remember: NOBODY here memorizes error codes. That's not a thing. The error code is absolutely the least useful part of the error. It serves no purpose at all. Forget the error code. Put it out of your mind.

    The complete error message contains everything you need to know to fix the error yourself.

    The important parts of the error message are:

    - the description of the error itself (google this; you are NEVER the first one!)
    - the file it occurred in (critical!)
    - the line number and character position (the two numbers in parentheses)
    - also possibly useful is the stack trace (all the lines of text in the lower console window)

    Always start with the FIRST error in the console window, as sometimes that error causes or compounds some or all of the subsequent errors. Often the error will be immediately prior to the indicated line, so make sure to check there as well.

    Look in the documentation. Every API you attempt to use is probably documented somewhere. Are you using it correctly? Are you spelling it correctly?

    All of that information is in the actual error message and you must pay attention to it. Learn how to identify it instantly so you don't have to stop your progress and fiddle around with the forum.
     
    DimaWorld07 likes this.
  3. orionsyndrome

    orionsyndrome

    Joined:
    May 4, 2014
    Posts:
    3,108
    There is an easy way to solve this one very specific problem: you most definitely want to learn how to program, build software, do typing, write code, and solve problems. In no particular order, but you need all of these things. As a bonus, once you learn this one thing, you will be able to solve other highly specific problems as well.
     
    DimaWorld07 and Kurt-Dekker like this.
  4. DimaWorld07

    DimaWorld07

    Joined:
    May 23, 2023
    Posts:
    9

    Please recommend books
     
  5. Kurt-Dekker

    Kurt-Dekker

    Joined:
    Mar 16, 2013
    Posts:
    38,735
    It is 2023. Nobody that I know uses books. That's why I suggested Youtube tutorials.

    If you are able to find even ONE good modern gamedev book that shows you how to model a simulator game then I welcome you (or anybody here) to post that link.
     
  6. orionsyndrome

    orionsyndrome

    Joined:
    May 4, 2014
    Posts:
    3,108
    I am of the same opinion as Kurt. Although I like to read, I haven't read a book on programming for, hmm, I think it's been more than 20 years. The only book I'm reading is called the Internet. Tech today goes much faster then what it would take for a book to be out of a printing press, only to then idle somewhere before it could land into anyone's hands. Why waste a forest, when we already burn so much coal to power all this stuff? This forum alone destroys so much coal just for being too white. Damn, now I feel responsible. Look what you did. Please recommend shrink.
     
    DimaWorld07 likes this.
  7. zombiegorilla

    zombiegorilla

    Moderator

    Joined:
    May 8, 2012
    Posts:
    9,052
    Please use google. If you have additional specific questions after you have put some effort into it yourself, then feel free to ask them.
     
    DimaWorld07 likes this.
Thread Status:
Not open for further replies.