Search Unity

Socket WebPlayer

Discussion in 'Multiplayer' started by gabriel.santos, Jul 22, 2009.

  1. gabriel.santos

    gabriel.santos

    Joined:
    Mar 19, 2009
    Posts:
    53
    Hi Guys,
    I am developing a Unity Application which uses sockets, and connect to my specific server (developed in C++) so I make all comunnication by sockets.

    PS: I am not using any DLL plugins, ths sockets are created all in C#!

    It works very well in StandAlone, My question is if I publish to Web will it still work fine ?

    Is there any problem regarding to use Async Calls and Timers when it is running on Webplayer ??

    Thanks in Advance !