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Question Socket objects with different attach points?

Discussion in 'XR Interaction Toolkit and Input' started by acasta, Jun 21, 2022.

  1. acasta

    acasta

    Joined:
    Feb 10, 2018
    Posts:
    8
    Hello,
    Is there a clean way to attach different objects to an XR Socket Interactor in different orientations?
    I'd imagining a solution similar to how each object has its own grab interaction attach point.

    For example, a handgun socket would attach in its centre, but a sword would attach closer to it's handle.