I'm tried to work with UNET many times during its development. Developers of UNET forces us to use UNET, but it is still have a lot of critical bugs and flaws. Very bad tutorials, documentation and overall usability. And seems like developers does not read feedback from the forum during long time. It is sad. Someone even use UNET for serious project? I know UNET used in '7 days to die", but I don't have an idea how they managed to do it. Working with UNET it is pain, even with the most simpler tasks which can be implemented easily using old Unity network. I want to prepare a full list of thing which should be fixed in UNET with maximum priority, but I' looking on this forum and afraid that no one even will not read this.