I managed to make a level in like 5 minutes!! Incredible productivity given how glitchy and jiterry it is. A few things I didn't understand: undo/redo sometimes doesn't work and needs the button to be pressed, I couldn't use that one consistently and I think it's because you're trying to cater to both LH and RH without asking for commitment. It's better to ask if the user wants LH or RH, like in Medium how do you type numbers? i press and nothing changes in the inspector two hand allows for scene scaling rotation and moving in the scene which is how medium does it, perfect, but one hand only allows to move, it's better if it also allows to rotate the project view exists in that big menu but not in dreidel... uh? how do you scroll in the project view? how do you reparent to root in the scene view? why is the dreidel sometimes on the left hand and sometimes on the right hand? this could be related to gui tripping itself and lack of explicit LH/RH and a few things like: "hey guys views are now workspace, because VR" the gui fights with itself a lot to the point where I just abandoned the scene, you folks should look into state machines, they work particularly well at managing gui tripping over itself on the rift there is one button with no allocation, because vive?