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Discussion So big difference between baking

Discussion in 'Global Illumination' started by MujikEbashitCode, Jul 29, 2022.

  1. MujikEbashitCode

    MujikEbashitCode

    Joined:
    Sep 25, 2020
    Posts:
    3
    Hi all, I have a significant difference between baking before and after. Below are screenshots of before and after lighting and settings for all lights, including reflections.No post processing. Built in render piepline, mobile project.
     

    Attached Files:

  2. kristijonas_unity

    kristijonas_unity

    Unity Technologies

    Joined:
    Feb 8, 2018
    Posts:
    1,080
    Baked lights do not have realtime specular response. That's why most materials will appear "flat", regardless if they have normal and smoothness maps assigned. This is an unfortunate side-effect of using baked lights.

    If you want to have better specular and normal response, switch to mixed lights instead.
     
  3. MujikEbashitCode

    MujikEbashitCode

    Joined:
    Sep 25, 2020
    Posts:
    3
    Ok,thanks you!
     
    kristijonas_unity likes this.