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Games SnowBallFPS - WIP - Would appreciate any feedback

Discussion in 'Works In Progress' started by khos, Nov 8, 2019 at 9:22 PM.

  1. khos

    khos

    Joined:
    May 10, 2016
    Posts:
    876
    Hi,

    Having a go at making a multi player game, having snowball fights (which I love to do in real life, who's with me on that :) ).
    I'd really appreciate your feedback on the gameplay video below:



    You can dig/collect snow for throwing it at opponents, when digging the ground can deform, e.g. you can also dig holes to hide in or build a small wall for defence. Added upgrades like fire-drum to get warm again(health), faster throwing/running, bazooka that let you launch much bigger snowballs.

    I still have a couple things to add like add a tutorial, better client disconnect code, sound, game play types (capture the flag),more upgrades, but I believe it is about 90% there.

    Feedback would be most welcome.
    Also, would anyone be up for a Beta / early access test round via Steam? I'm trying to get it on there near Christmas time.

    Thanks for taking a look.
     
    Last edited: Nov 8, 2019 at 10:49 PM
    warthos3399 likes this.
  2. warthos3399

    warthos3399

    Joined:
    May 11, 2019
    Posts:
    314
    A fire/"bonfire" has always been a way to re-gen heath, so kudos with that, the multi-player looks great!
     
    khos likes this.
  3. khos

    khos

    Joined:
    May 10, 2016
    Posts:
    876
    Hi warthos3399, thanks for your feedback, appreciate it!
     
    warthos3399 likes this.
  4. warthos3399

    warthos3399

    Joined:
    May 11, 2019
    Posts:
    314
    Love the animation and the concept itself, only thing i can point out is its a bit hard to see the snowballs when throwing them, now the snowball cannon is fine, as they are travelling faster.

    Nice work, keep kickin! :)
     
    khos likes this.
  5. khos

    khos

    Joined:
    May 10, 2016
    Posts:
    876
    Cool! Thanks for the feedback. The normal snowballs are hard to see as in the video I have 4 instances of the game running on one localhost, spilt them into small resolution versions to fit them on screen :) At full screen I think they will be easier to see.
     
    warthos3399 likes this.
  6. khos

    khos

    Joined:
    May 10, 2016
    Posts:
    876
    Testing the invisible cloak upgrade:
    Invisible-cloak.PNG
    Still have to work out the networking code to sync the colours on all clients...
    But I think this will make it more difficult to spot you, sneaking up to opponents could be more fun.