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Smoothing of keyboard control

Discussion in 'Input System' started by benthroop, May 6, 2022.

  1. benthroop


    Jan 5, 2007
    There is no facility to smooth out keyboard input such that it better emulates a stick. The old Unity.Input code used to handle this via making it an axis.

    I'm in 2020 LTS and using Input System 1.1.0pre6 (because I had to up from the "verified" 1.0.2 to fix bugs with cursor lock/hide). Is this functionality planned or included in newer Input System releases?

    If it is not I will make an argument for why it should be considered.