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Smoothing of keyboard control

Discussion in 'Input System' started by benthroop, May 6, 2022.

  1. benthroop

    benthroop

    Joined:
    Jan 5, 2007
    Posts:
    263
    There is no facility to smooth out keyboard input such that it better emulates a stick. The old Unity.Input code used to handle this via making it an axis.

    I'm in 2020 LTS and using Input System 1.1.0pre6 (because I had to up from the "verified" 1.0.2 to fix bugs with cursor lock/hide). Is this functionality planned or included in newer Input System releases?

    If it is not I will make an argument for why it should be considered.