Hi everyone, How would you solve this problem ? I have two colliders A & B. When the player is in A, I activate VCam1 and when in B, I activate VCam2. Both colliders represents two successive zones where the player can go back and forth. The transitions work ; I got from Vcam1 to VCam2 and vice-versa when the player triggers the individual zones, but when I'm just in between those zones, the transitions glitches (hysteresis issue). I tried to increase both colliders so that they intersects into each other and also tried to match the edges so that they touch perfectly, but still, it takes a few millimeters to cause the glitch. When in the middle, the both VCam1 and VCam2 are activated and toggle between each other. Thanks for any ideas how to solve this !