Thanks for the swift reply. Yes Spriter is quite good as a program, and cheaper than spline, but the unity integration was made by a community member, so for now its quite crappy. About SM: You said thousands would bee too heavy, but what about a scene with about 30 characters and a few effects, could a lower end mobile handle it? This might be useful for me in the future. Also, have you tested your performance versus other solutions like Puppet2d? You talked about how mecanim has overhead, but doesnt SM+Playmaker have a higher overhead, due to playmaker? Thanks again.