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Small Cracks On The Edges Of My ProBuilder Meshes

Discussion in 'World Building' started by thirtythree33, Jan 11, 2021.

  1. thirtythree33

    thirtythree33

    Joined:
    Nov 21, 2020
    Posts:
    2
    I use the Unity package ProBuilder with ProGrids to model all of my game assets and i recently discovered a lot of small cracks on the edges of my ProBuilder meshes. These cracks are formed when sometimes I tried to snap vertexes, edges, and faces to a certain position on the grid and found some of the vertexes are not in the position they were snapped to, instead some of them always seems to have a little space between it and the intended position. It would be awesome if somebody could tell me how to solve it.