Search Unity

Slow Unity loading after windows update

Discussion in 'Windows' started by dayjur, Feb 10, 2021.

  1. dayjur

    dayjur

    Joined:
    Sep 6, 2014
    Posts:
    128
    So I have apps that published fine and loaded ok, but since a recent update in Windows don't know exactly when ( but within last few months) the splash screen fires and there is a delay of around 30 seconds before App starts ( I just compiled a a simple app with no content and you would think it would load right away , nah splash screen and then around 20 to 30 seconds delay )
    as of right now apps are producing a poor user experience, always had headaches with unity and windows store its getting to the point Im thinking of quiting windows store
     
  2. Tautvydas-Zilys

    Tautvydas-Zilys

    Unity Technologies

    Joined:
    Jul 25, 2013
    Posts:
    10,680
    Any ideas what's taking it so long to start? Did you try profiling it?
     
  3. dayjur

    dayjur

    Joined:
    Sep 6, 2014
    Posts:
    128
    ok I never really did profiling before but I rain performance profiler in vs studio from firing app until actual app kick in
    I attached screen shot
     

    Attached Files:

    • scr.png
      scr.png
      File size:
      151 KB
      Views:
      317
  4. Tautvydas-Zilys

    Tautvydas-Zilys

    Unity Technologies

    Joined:
    Jul 25, 2013
    Posts:
    10,680
  5. dayjur

    dayjur

    Joined:
    Sep 6, 2014
    Posts:
    128
  6. Tautvydas-Zilys

    Tautvydas-Zilys

    Unity Technologies

    Joined:
    Jul 25, 2013
    Posts:
    10,680
    You can just use the default "CPU Usage" from Windows Performance recorder, no need to use any of the custom Unity ones.