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Slow compilation on URP project after simple shader change in a single file

Discussion in 'Universal Render Pipeline' started by nasos_333, Oct 12, 2020.

  1. nasos_333

    nasos_333

    Joined:
    Feb 13, 2013
    Posts:
    13,291
    Hi,

    I have an issue with URP project, i have multiple shaders and scripts and after a while the project started to go very slow when I do any changes to any shader, it takes around 1.5 minutes for each little change, making it impossible to work with fast iterations after my changes, is this something known on the issue ?

    I use Unity 2019.4.5f1 and latest verified URP for that version (7.3.1).

    Thanks
     
  2. nasos_333

    nasos_333

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    laurentlavigne and adamgolden like this.
  3. aleksandrk

    aleksandrk

    Unity Technologies

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    Hi!
    We haven't seen this behaviour. Can you please report a bug?
    Thanks!
     
    nasos_333 likes this.
  4. nasos_333

    nasos_333

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    Hi,

    Do i have to submit the project with it or just state the issue ?
     
  5. aleksandrk

    aleksandrk

    Unity Technologies

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    It would be great if you could submit the project - it may be something that is content-related :)
     
  6. nasos_333

    nasos_333

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    Hi,

    Unfortunately is under nda, so cant submit. I will see if can recreate the issue in a smaller project and maybe submit that
     
  7. aleksandrk

    aleksandrk

    Unity Technologies

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    If this doesn't repro an a small project, you can check with the company you have NDA with if you can submit it. I'll check internally, how this can be made to work.
     
    nasos_333 likes this.
  8. aleksandrk

    aleksandrk

    Unity Technologies

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  9. nasos_333

    nasos_333

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