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Slider VR - Problem with negative z axis

Discussion in 'Unity UI & TextMesh Pro' started by julienranchoux, Jun 13, 2018.

  1. julienranchoux

    julienranchoux

    Joined:
    Oct 2, 2017
    Posts:
    11
    Hi,

    I maked a VR menu with button, toggle and slider.
    All works well, i've one problem with my slider, he doesn't work when my player position is less than -100 in z axis.

    I use Unity 2018.1.4f1 and SteamVR

    Code (CSharp):
    1. PointerEventData data = new PointerEventData(EventSystem.current);
    2. data.selectedObject = sld.gameObject;
    3. data.position = new Vector2(laserPointer.hit.point.x, laserPointer.hit.point.y);
    4. ExecuteEvents.Execute(sld.gameObject, data, ExecuteEvents.dragHandler);
    Do you have an idea ?

    Thanks.