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Slayer Bird - A Zombie Slaughtering Awesomness

Discussion in 'Made With Unity' started by ariyalion, Feb 22, 2014.

  1. ariyalion

    ariyalion

    Joined:
    Feb 15, 2014
    Posts:
    19
    $promotion copy.png

    Just a free fun game to kill your time in Train or Bus.

    Easy to Play and very easy to Master.

    Tell me how many zombies you managed to slay

    Google Play Store Link

    iTunes Link

    Screen Shots

    $i4-2.png $i4-1.png $i4-3.png

    Thank you. I appreciate your time. have a great weekend. :)
     
    Last edited: Feb 27, 2014
  2. Christian-Tucker

    Christian-Tucker

    Joined:
    Aug 18, 2013
    Posts:
    376
  3. ariyalion

    ariyalion

    Joined:
    Feb 15, 2014
    Posts:
    19
    :D... No Comments..... :p

    Anyway, Please give i a try. It is different from those games (It has already been in the play store for 24hrs and No one has even bothered downloading :D : 0+downloads, it says ).
     
  4. Full-Metal Enriched Games

    Full-Metal Enriched Games

    Joined:
    Feb 20, 2014
    Posts:
    24
    Well, 0+ must mean 1, because it's on my device. I'll rate it for you.
     
  5. Full-Metal Enriched Games

    Full-Metal Enriched Games

    Joined:
    Feb 20, 2014
    Posts:
    24
    Please message me whenever you have the chance, as I have a business inquiry.
     
  6. ariyalion

    ariyalion

    Joined:
    Feb 15, 2014
    Posts:
    19
    Thank you so much for your detailed review. I really appreciate your time Christian. All your points make sense. I'll fix te goofs play it's immedietly. The zombies are always moving left to right. However, as the plane ALS moves left to right but faster than zombies, it causes visua illusion. It is the wonder of relative velocity concept. I should n't have implemented admob, but wanted to see how it works. I'll write a detailed genuine article with all the data in a week. It should be helpful to other developers. Thanks again.
     
    Last edited: Feb 22, 2014
  7. Full-Metal Enriched Games

    Full-Metal Enriched Games

    Joined:
    Feb 20, 2014
    Posts:
    24
    Not a problem, I'm actually trying to figure out how to implement AdMob myself, and I'll be happy to pay you to help me with it. I'm not really used to the android world, however I'm developing a game that I think might do well. AdMob is something that I believe you should keep, just move it to the top. As much as I HATED this game (honestly, it made me throw my phone twice), it's addicting. I kept trying to beat my previous score. Currently my High-score is 17 and I've probably wasted at-least 80-90 minutes of production today just goofing off with it.

    I'm curious about the google play implementation as-well as the AdMob implementation, which is why I'd like for you to send me a message.
     
  8. ariyalion

    ariyalion

    Joined:
    Feb 15, 2014
    Posts:
    19
    I have no idea how to send personal message. But, this is the way to do Admob: this is my first android project too.

    Step 1: Go to your Eclipse. Open your Android SDK Manager. (Under Window Tab). Scroll Down to Extras. Make sure you have installed google play services.
    Step 2: Once you do that, go to https://github.com/googleads/googleads-mobile-plugins/tree/master/unity/android.
    Step 3: Download the whole project and locate the plugin.
    Step 4: The Rest should be very easy if you exactly follow the steps they mentioned in the link I just posted.

    If you still have hiccups, feel free to ask, I'll get it working for you.

    Google Play Game Srvice plugin is here: https://github.com/playgameservices/play-games-plugin-for-unity This is the one which overwrites Unity's Social Classes for Google play Store.
    Install that before installing Admob.

    If you look at my other posts you should see i have struggled with these too. Unfortunately, it took me sometime to figure out that the old plugin was obsolete and I wasted many hours trying to write a plugin. Eventually, google published updated plugin yesterday. That's the link up there.

    Thanks for playing and enjoying it. I really appreciate it. I just uploaded an apk with that annoying leader board problem resolved.
     
    Last edited: Feb 22, 2014
  9. ariyalion

    ariyalion

    Joined:
    Feb 15, 2014
    Posts:
    19
    iOS version got approved after 11 days of waiting in the Queue. Longest review time in my experience so far.

    Please do give it a go and let me know.

    Android version has been downloaded 11 times and made 83 cents so far (in Admob). :D I'll put an update with iOS sales later.
     
  10. softwizz

    softwizz

    Joined:
    Mar 12, 2011
    Posts:
    793
    1 of them was me.
    I liked it for a casual game, it has some good potential for more gameplay.
     
  11. ariyalion

    ariyalion

    Joined:
    Feb 15, 2014
    Posts:
    19
    :D... Thank you Softwizz... Really appreciate your comments. I will think of adding more gameplay soon.