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Question Skybox rendering at low resolution when using path tracer

Discussion in 'HDRP Ray Tracing' started by stevenMoonen, Jan 5, 2021.

  1. stevenMoonen

    stevenMoonen

    Joined:
    Oct 19, 2020
    Posts:
    6
    When I'm using the Path tracer my sky-box is rendered at a low resolution. But when I disable the path tracer the skybox is rendered on the correct resolution. Is there anyway to resolve this issue?
    rasterized:
    skyBoxRasterized.png
    ray traced:
    skyBoxRaytraced.png
     
    fuzzy3d likes this.
  2. fuzzy3d

    fuzzy3d

    Joined:
    Jun 17, 2009
    Posts:
    228
    I also face this problem. I spent a lot of hours finding a solution and I couldn't solve it.
     
  3. chap-unity

    chap-unity

    Unity Technologies

    Joined:
    Nov 4, 2019
    Posts:
    765
    Thanks for noticing ! This indeed looks like something we don't want for the Path tracer :|
    Issue has just been reported !

    The main reason right now, is that for the PathTracer (and for ray traced effect) we use the "lighting" version of the HDRI but a special case can be made for pathtracer to avoid to have the sky rendering at lower resolution than rasterization
     
    Last edited: Jan 6, 2021
    stevenMoonen and fuzzy3d like this.
  4. Mauri

    Mauri

    Joined:
    Dec 9, 2010
    Posts:
    2,664
    Just FYI: The link doesn't work :(
     
  5. chap-unity

    chap-unity

    Unity Technologies

    Joined:
    Nov 4, 2019
    Posts:
    765
    It takes time for the link to be generated, give it a few hours :)
     
    fuzzy3d likes this.
  6. chap-unity

    chap-unity

    Unity Technologies

    Joined:
    Nov 4, 2019
    Posts:
    765
    Hey, quick update on this one. It has been fixed here !