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skybox limited?

Discussion in 'Editor & General Support' started by Barbarella, Aug 29, 2006.

  1. Barbarella

    Barbarella

    Joined:
    Aug 26, 2006
    Posts:
    9
    Still on evalkit,

    i tried 2048, 1024, etc.. but only 512 works.

    is evalkit limited on textures size?

    thanks.
     
  2. Aras

    Aras

    Unity Technologies

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    Nov 7, 2005
    Posts:
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    In what way it "does not work"? Is the rendering incorrect? Texture can't be assigned? Texture itself is lower size?

    I just tried assigning a 1024x1024 texture to one of skybox sides - works perfectly as expected.

    The evaluation version is not limited.
     
  3. Barbarella

    Barbarella

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    Aug 26, 2006
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  4. hsparra

    hsparra

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    Jul 12, 2005
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    Are you sure that for all six textures the height and width are both powers of 2? Even a difference of 1 will cause a problem.
     
  5. Aras

    Aras

    Unity Technologies

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    Judging from the folder name, I guess the texture size is 1280 (i.e. 512, 1000, 1280). From these, only 512 is power-of-two in size. The next ones would be 1024 and 2048.

    At the moment Unity can't import non-power-of-two texture sizes, so you have to scale the texture up/down in some external application.
     
  6. Barbarella

    Barbarella

    Joined:
    Aug 26, 2006
    Posts:
    9
    yes, you're definately right.

    my mistake.

    thanks for feedback.