Search Unity

  1. Welcome to the Unity Forums! Please take the time to read our Code of Conduct to familiarize yourself with the forum rules and how to post constructively.
  2. We’re making changes to the Unity Runtime Fee pricing policy that we announced on September 12th. Access our latest thread for more information!
    Dismiss Notice
  3. Dismiss Notice

Question Skybox isn't changing in reflections?

Discussion in 'General Graphics' started by stormgold, Jun 8, 2023.

  1. stormgold

    stormgold

    Joined:
    Aug 29, 2021
    Posts:
    2
    I've got a skybox with an animated shader, a reflection probe, and a shiny object. The reflection of the sky on the shiny object updates in the editor, but it doesn't update during the game.

    Things I've tried that don't work:
    • Setting the reflection probe to Refresh Mode: Every frame has no effect.
    • I tried setting it to Refresh Mode: Via scripting and calling its
      RenderProbe()
      method, but that doesn't have any effect either.
    The one thing that does work:
    • Changing the skybox material's inputs in the editor -- this causes the reflection of the skybox to update, but only while editing, not while in game mode.
    Any ideas what I should try next?