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Sprite Atlas Skinning editor on multiple sprite assets

Discussion in '2D Experimental Preview' started by TJHeuvel-net, Sep 16, 2019.

  1. TJHeuvel-net

    TJHeuvel-net

    Joined:
    Jul 31, 2012
    Posts:
    413
    I'm not an artist, so i'm using Kenneys amazing packages for my art. The characters come in separate files, is there any way to make a rig without merging them? My initial attempt was to just make a Sprite Atlas edit and try to add it there, but it seems like i am forced to first put them all in the same PSD, and then Unity packs them apart again.

    upload_2019-9-16_12-51-15.png
     
    Last edited: Sep 16, 2019