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Question SkinnedMeshRenderer.sharedMesh = mesh on IOS cause IOAF code 9 error

Discussion in 'Editor & General Support' started by peeka, Jun 12, 2020.

  1. peeka

    peeka

    Joined:
    Dec 3, 2014
    Posts:
    113
    whenever I try to set skinnedmeshrender.sharedMesh to some other mesh at run time, my ios build would throw Execution of the command buffer was aborted due to an error during execution. Invalid Resource (IOAF code 9) I don't know why,

    I am on unity 2019.3.15f1.