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  1. Unity support for visionOS is now available. Learn more in our blog post.
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Question Skinned Mesh Optimizations

Discussion in 'Graphics Dev Blitz Day 2023 - Q&A' started by joshcamas, May 24, 2023.

  1. joshcamas

    joshcamas

    Joined:
    Jun 16, 2017
    Posts:
    1,273
    TJHeuvel-net and ModLunar like this.
  2. Jebtor

    Jebtor

    Unity Technologies

    Joined:
    Apr 18, 2018
    Posts:
    112
    Hi, thanks for noticing this feature on our product board!

    Portions of this work has already landed, support is being rolled out per graphics API:
    • Unity 2023.1.0a23 - some console platforms
    • Unity 2023.2.0a13 - gl, metal, vulkan and d3d11
    • d3d12 - still in progress
    Please let us know what your experience is and whether you encounter any problems.

    ps: please be aware of UUM-35347 when upgrading existing projects
     
    joshcamas, echu33 and wwWwwwW1 like this.
  3. peturdarri

    peturdarri

    Joined:
    Mar 19, 2016
    Posts:
    23
    Out of curiosity, is async compute used for skinning on platforms where that is available?