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Question Skinned character plus Rig and bone animation !?

Discussion in 'Animation' started by Vagabond_, Apr 23, 2022.

  1. Vagabond_

    Vagabond_

    Joined:
    Aug 26, 2014
    Posts:
    1,148
    Hi,

    i am trying to create a rig for a driving avatar using a mixamo model... the model is OK but it has the fingers straight which i want to key in bent position in animation clip... i also have IK constraints for both left and right arms ( from upper arm to wrists without touching the fingers ) and while i am having IKs added to the arms, Unity doesn't allow me to keyframe the fingers ( they just pop back at original position ) !

    Is it possible to still animate part of the bones ( which do not use any constraints ) when using a Rig or we suppose to animate the rig controls only ?

    Thanks !