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Skin Shader

Discussion in 'Unity 5 Pre-order Beta' started by 2dchaos, Oct 30, 2014.

  1. 2dchaos

    2dchaos

    Joined:
    Sep 11, 2013
    Posts:
    63
    Hey there, anyone has any idea on how to use the standard shader for skin rendering?
     
  2. willgoldstone

    willgoldstone

    Unity Technologies

    Joined:
    Oct 2, 2006
    Posts:
    791
    The standard shader isn't tuned for skin, it's for 90% of real world materials - but as is the case with shading, the exceptions are usually skin and things like car paint as they elicit different responses and require very differing techniques.
     
    shkar-noori likes this.
  3. willgoldstone

    willgoldstone

    Unity Technologies

    Joined:
    Oct 2, 2006
    Posts:
    791
    We are researching and working on a skin shader btw, and we have previously showed how succesfully third parties can plug into the standard shader - so expect to see more available before our own is - see the ADN digital double project for an example of this -