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Question Sketchup to UNITY

Discussion in 'Editor & General Support' started by faridaliyeva5, May 1, 2020.

  1. faridaliyeva5

    faridaliyeva5

    Joined:
    May 1, 2020
    Posts:
    3
    Hey guys,

    I'm a total noob in Unity, my main tools are C4d and Houdini. Having built a house in Sketchup I am now looking for ways to import it into Unity for simple First Person walkaround. I've imported my Sketchup house as a new FBX asset and managed to download First Person Controller. Here are the issues I'm facing:

    1.Pressing play makes me fall into the abyss (guess that's to do with the imported FBX house not being activated as a collider/rigid body) - how do I do that?

    2. The lighting is super dark, only one side of the house is partially lit with half-assed sunlight. Is there a way to light the entire scene with HDRi map?

    I'm pretty sure there are more issues to follow haha, but let's get this out of the way first.

    Thanks in advance!
     
  2. faridaliyeva5

    faridaliyeva5

    Joined:
    May 1, 2020
    Posts:
    3
    Not much help from this forum I suppose haha, is there any other, more active Unity forums?
     
  3. TheMartsy

    TheMartsy

    Joined:
    Dec 27, 2017
    Posts:
    28
    Hello Mate.

    1. No its not. You have to create colliders for the imported object.
    2. Direction light is what you need and what you need to work with including post proccessing.

    Take a look at this video it will help you a lot to understand what to do!