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Discussion in 'Made With Unity' started by Aurore, Jun 11, 2014.
This is great!, loving all the work in here!
Here's my PJ Kid!
Bullet with PBR textures
Been a while since I posted here, but @da_st inspired me with that bullet:
Coming soon to the Asset store... Mp7a1!
Great stuff all around, guys and gals! Here's an (sort of) oldie I did for a commission. Feeling a little self-conscious about his tiny hands and feet, but wth
Made a little workflow insight on the fountain I uploaded a while back.
Showed some of the tricks I used in Quixel Suite 2.0 as well as Sketchfab for best look
Low poly Cargo Ship
Low poly Blawkhawk Helicopter
Bomb Essential Pack
Made this here a little challenge for myself:
Stylized texturing in Quixel, animating water in Sketchfab and creating realtime foliage without excessive polycount.
Just a few that I've worked on recently - Low Poly
I still think even without the additional objects (I.E: Teeth, eyes, etc) this is a pretty dope render. Looks realistic enough to interest my 10 year old brother
Hello, in Sketchfab i am YadNi Monde and here are some of my little thingies =)
Our most recently uploaded bot is DropJaw. Initialize Ground Pound!
Some low poly swat trucks
Set roof pipes
One of my models that I animated
Made a little Wind Waker fanart for the monthly Unity Challenge. It was a lot of fun and a nice exercise to try stylized stuff in Sketchfab
Stoked to share first person arms that are heading to the Asset Store soon!
Hi guys, I love great animations so I left you this Horned Monster!
Here's my model. A Working progress for the asset store. . . .(Textures look Better inside Unity.)
Beatutiful man!! lov the style.. when will be up?, and also will you be adding sample scenes ?
Thanks man, hopefully will be up within a week or so, and sample scenes will be included.
Making up to speed to the new show-your-art techonology, just uploaded some models of my first asset on store (Here: http://u3d.as/aHr , The Strategy Pack 1: Armored Division)
Did the sketchfabs very fast, hope you like them!
Made my first Substance in Substance Designer 5! Fully procedural, tileable and tweakable:
Tell me what you think!
Here's my first Sketchfab project. I wanted to do it right, so there's even animation! The learning curve wasn't unreasonable, and I'm excited to keep practicing!
this is my first blender 3d model, asset store:
just to mention that the Sketchfab VR app is now available for HTC VIVE, OCULUS, GEAR VR and GOOGLE CARDBOARD. Check it out
Our Giant worm is featured in the app, it's awesome.
my last 3 models from this week.
I was inspired by the game wipeout 2048 to make my own anti gravity vehicle. I used 3d max,Xnormal,quixel suite 2
another blade in my collection of "swords i just had to model because they are swords"
Finished my entry for the sketchfab contest
now it's time for the unity one
Worked on a modular asset toolkit over the last 2 month.
Finally got something done with it!
And another try with the kit!
Focused mood and lighting here. The assets are also part of the kit, the lighting was baked inside Blender. Love Blender for that job!
More work from the recent World of Warcraft : Legion themed Sketchfab contest
My little ceramic mushroom
A bow that I made to use as Skyrim mod:
My new little Sea Dragon
And Here is my first little Dragon, the Tiger
As a big fan of the legend of zelda franchise i came up with this tribute to it. The master sword forgotten in what once was the temple of time.
The Tools i used: