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skeleton directions wrong

Discussion in 'General Discussion' started by unity_mzeen, May 29, 2022.

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  1. unity_mzeen

    unity_mzeen

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    hello my problem is that the skeletons are not in the right position
     

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  2. Laiken

    Laiken

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    Nov 18, 2015
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  3. unity_mzeen

    unity_mzeen

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  4. Laiken

    Laiken

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    Are the bones still affecting the mesh?
    What did you do to cause the problem?
    Try reimporting the model
     
    Last edited: May 29, 2022
  5. unity_mzeen

    unity_mzeen

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    I used transform.parent and skinned meshrenderer bones
     
  6. Laiken

    Laiken

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    The problem is caused by the skinnedMeshRenderer referencing the incorrect bones. Just drag a new prefab to the scene and delete this one that you messed up
     
    Last edited: May 29, 2022
  7. unity_mzeen

    unity_mzeen

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    how do we use prefab
     
  8. Laiken

    Laiken

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  9. zombiegorilla

    zombiegorilla

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    Wrong forum and low effort posts. You will find your answers via the learn section and searching the forums. Please do not start posting every question you have, that is what the tutorials are for, the forum is for when you are farther in your progress.
    Closed.
     
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