First off as I've come to understand JS as a coding language, and unity with all of it's assets is just pure framework. Most of the coding functions are built in so you don't have to mess around with it too much. Can somebody tell me where to start learning most of these "functions" I don't have much programming experience But say, you wanted to apply force to an object, there's a code snippet for that, as there is for everything else, correct? Have these things been subcatagorized in a user friendly nature? Secondly, thank you so much for reading any of this to begin with. I've heard people say there's no real way to go about coding a game in unity, as to say everyone has their own way of writing code. So if I was to want a script to start write away I'd use an update right? If I wanted something to happen because of that update how would I 'call it?' Is there a way to stitch together these events you make? I'm lost in all of this and I've read tutorials and I've been given codes and prefabs but all I really want to do is start coding so there's some integrity in my game, as I can't just throw together a bunch of prefabs, how did you guys learn to code?