Cinemachine virtual cameras have their noise component to create camera vibration and that is awesome, but which would be the correct way to achieve one single shake, lets say a heavy object falls into the scene and i want the camera to shake one time and not as a vibration or noise pattern. ty!
See my post here: https://forum.unity.com/threads/how-to-shake-camera-with-cinemachine.485724/#post-3416266