I have a single Unity project and codebase that is using Collaborate and Cloud Build. Depending on parameters set it will build free and paid versions of 2 different games (4 total published games). Is there a way I can continue to use a single Collaborate repository but tie different project ID's for ads/analytics/IAP? This would be a huge help instead of needing to have 4 separate projects in Collaborate that I need to switch between and keep in sync. I'm currently using Unity 2017.4.x Thanks.