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Single 27" monitor or 2 x 22" ?

Discussion in 'General Discussion' started by derkoi, Apr 7, 2014.

  1. derkoi

    derkoi

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    I'm trying to decide whether or not to get a Dell UltraSharp U2713HM 27" monitor with 2560x1440 resolution to replace my 2 x 22" Acer 1920x1080 monitors.

    Just wondering what peoples opinions are from a Unity perspective. I've used 2 monitors from when I edited movies and it was useful having the video on a separate monitor. In Unity I have the 2nd monitor displaying the game view all the time and in honesty it's annoying me a little.
     
  2. Archania

    Archania

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    I have two monitors. The positive thing is that you can look up things on the other screen or have other programs open so you can easily switch between them.
    Personal preference though. Up to you in the end.
     
  3. sootie8

    sootie8

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    I got the 29inch ultrawide screen by LG. Dell has one that is identical its 2560x1080 and 21:9 aspect ratio, giving you an extremely wide screen. I could fit the whole unity editor and a full web browser on it side by side. Movies look great too no black bars :D
     
  4. shaderop

    shaderop

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    I would prefer two monitors over a single one, even if it's bigger, and even it it matched the total size of the two monitors combined. Having two separate monitors is like having two workspaces that you can isolate from each other. But that's just my preference.

    Actually I wouldn't mind three 24'' monitors :)
     
  5. angrypenguin

    angrypenguin

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    I'm a two monitors guy myself. I have a 27" and a 24" at work, that rocks. At home I have a 24" and a 22" (same resolution) and that's also pretty sweet. I could certainly live with just the 27" at work, but I think the second screen still improves my productivity significantly, and I think I'd be less productive with just the 27" than I was with a pair of 24" monitors before that.

    Really it depends what you're doing and how you work, though. Do you need to be able to see more than one app that takes up most or all of a screen at once? If yes, than having one monitor that's bigger might not help.
     
  6. wbakunis

    wbakunis

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    I recommend having multiple monitors and getting a program called "Display Fusion". I'm personally using two 20" AOC LED monitors. Depending on the project that i'm working on ill also hook up my 32" monitor to make coding easier.
     
  7. CodeMonke234

    CodeMonke234

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    IMHO I prefer a single 2560x1440 large screen - especially for playing games....but also for design work

    It costs a little bit more but is worth it.

    - just a matter of personal preference
     
  8. superpig

    superpig

    Drink more water! Unity Technologies

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    I much prefer having two monitors to having one. The OS handles multiple applications on separate monitors much more naturally than on one; i.e. you can set up apps to sit side-by-side on a single monitor but there's still a bunch of things (like running games fullscreen) that don't really respect that, while with multiple monitors it's rare that any app will attempt to seize both of them.
     
  9. Slyder

    Slyder

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    Get 2 24inch 1080p monitors and you'll be set.

    You also need to take into consideration that modern games lose quite a bit of framerate when you move from say 1620x1050 to 1920x1080. In UE4 this is roughly a 20-30fps drop.

    Now imagine going to 2560x1440.

    Look into getting 2 of these monitors: http://www.newegg.com/Product/Product.aspx?Item=N82E16824236313 or one of these and grab a cheaper 5ms for your secondary monitor.

    120hz @ 1ms response rate with Lightboost is freaking awesome and the VG24EQ is one of the best monitors for the money giving near-CRT like performance for $230-$270 depending on sales.
     
    Last edited: Apr 7, 2014
  10. Deleted User

    Deleted User

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    Get 2X 27" monitors..

    Sorted ;)
     
  11. Slyder

    Slyder

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    He'll need 2 computer desks to go with them :D
     
  12. eskimojoe

    eskimojoe

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    Place the desk facing the wall.
     
  13. Deleted User

    Deleted User

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    We should place you facing the wall HAHA :D.
     
  14. PROTOFACTOR_Inc

    PROTOFACTOR_Inc

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    the more space you have to work, the better. So dual or triple screen solution would be the best to me and to the most of us I assume. 1920*1200+1920*1200=3840*1200 against only 2560*1440 means : 4.6 M pixels against 3.7 M pixels... easy choice to me. But again if you normally need just one monitor to work it's up to you.
     
  15. TrentSterling

    TrentSterling

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    Switched from 2x22" @1080p to a 50" TV @1080p.

    Everyone says bad S*** about a TV, but I'm enjoying laying in bed like 6 feet away from my screen.
     
  16. NTDC-DEV

    NTDC-DEV

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    Two 1080p above monitors. My minimum size would be 24", I'm using two 27" now.
    - 1 Horizontal
    - 1 Vertical
    - Adjust virtual desktop position in your AMD/NVidia control panel to it fits when you transition the mouse.

    Code and debug on the vertical, set Unity scenes and game on the horizontal. Have your chair in between, slightly to the left.

    Never looked back at single monitors ever again after that.
     
  17. eskimojoe

    eskimojoe

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    No idea. It really depends... The TFT-IPS LCD monitors are light on the eyes. I can work hours on end on this kind of monitor.
     
  18. hippocoder

    hippocoder

    Digital Ape Moderator

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    I'm just happy with my single dell (as mentioned by OP). I really like it's quality, calibration and feature set. It being 27" with 2440x is great. I haven't had any muddy scaling issues.

    I don't really have desk space for 2 anyway. I used to, and it's helpful if you like to have skype and a browser open I guess.
     
  19. goat

    goat

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    I have 10.5" and 24" - the 10.5" screen (actually it's the computer) is mostly unused unless I'm working in Unity coding or modeling in Blender. It's nice when you Skype too if you do much of that.
     
  20. Birdlay

    Birdlay

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    I use 3 24'' in a horizontal fashion, with a 32 inch TV above for consoles and usually the Unity Profiler. It works really well! :D I use one screen for the normal default unity layout without the game view, which goes on the center of the 3 monitors, and the right screen for any research, documents, ETC I need.
     
  21. angrypenguin

    angrypenguin

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    What's the benefit of 24" over 22" at the same resolution? They take up more space, but they don't show you anything more or better because the pixels are bigger - everything's chunkier.

    For gaming they're cool because you get a bigger picture with no performance hit and with games the pixel size doesn't really matter, but for working I prefer to have the smaller screen at the same resolution.

    There's something worth thinking about there - is this primarily for working or playing? For playing you want to optimise for a single, full-screen app. For working you want to optimise for seamlessly switching between two or more apps (you can only look at one at a time, it's the switch where time is saved / productivity is increased).
     
  22. Meltdown

    Meltdown

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    If you have the space, 2 x 22's or 23"s

    I tried 2 x 27's once and that was just too much, got really sore eyes.
    1 x 27" is nice in the middle if you do a lot of gaming. Gaming on 1 x 22" while the other is off or not used is not so nice.
     
  23. orb

    orb

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    My desk is a repurposed table, so I can fit a stack (or three) of consoles, 2x27" monitors and a few MIDI and game controllers on it. But mainly I have the table for the monitors. And because it was free.

    Unity's main window on one screen, Shader Forge, Terrain Composer, MonoDevelop and whatever else on the second screen. At least one of the screens should be 1080p if you have trouble reading at the silly new resolutions :)
     
  24. MarkrosoftGames

    MarkrosoftGames

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    remember when 800x600 was "hi-res" mode.

    anyways, if you already have the two, why not get the new big one you want and use it alongside one of the others (or both if your card supports it). i usually like to have two monitors be as close in size as possible though, and the same kind too, but if you really want that big screen its workable.
     
  25. Slyder

    Slyder

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    1920x1080 on 24 inch vs 22 inch...your windows and stuff would still be bigger. Bigger at the same resolution though since your screen is physically larger. (same resolution stretched over a larger screen). 22 inch would arguably LOOK better, but still function like a 22 inch work space. With 24 inch, a window that is the same size relative to the screen size as it is on 22 inch will be physically larger on 24 inch.

    22 inch vs 24 inch can have the same resolution though. After using a 22inch for a long long time I really started to feel how tiny they are.

    24 inch just feels like a sweet spot in size.

    I'll probably want 27 inch monitors 2 years from now :D
     
    Last edited: Apr 8, 2014
  26. angrypenguin

    angrypenguin

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    Yes, while it's still mostly personal preference all of that stuff is precisely my point. Same image. Same digital real estate. Takes up more physical room.

    I don't see any advantage is displaying the same stuff spread over more space for work purposes, where I do see advantage in displaying the same stuff with less desk real estate taken up.
     
  27. Cogent

    Cogent

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    Have a 24" on the way to pair with a 19". If that doesn't work out I'm considering these...






    Would this be too much?




    :evil: