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Singe Pass Stereo Instanced

Discussion in '5.5 Beta' started by JonDadley, Nov 1, 2016.

  1. JonDadley

    JonDadley

    Joined:
    Sep 2, 2013
    Posts:
    139
    I noticed in 5.5b9 there's a new Single-Pass Stereo option in the player settings "Single Pass Stereo Instanced (Fastest)". I couldn't find any information on this new setting in the docs or release notes - is there anything we should know about it and how it differs to traditional Single Pass?
     
  2. ScottF

    ScottF

    Vice President, Platforms

    Joined:
    Jul 31, 2013
    Posts:
    96
    Hello,

    This is actually a feature which presently only works on Hololens and TBD will come to all desktop (its presently a bug that its always available to be selected regardless of platform). The difference between this and traditional single pass is that a single instanced draw call is used vs two separate draw calls in the traditional case. However the feature requires a newer D3D11.3 extension which is only available in Windows 10. In the short term we will make sure the option is hidden for PC and longer term document the feature fully and explain the requirements.
     
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