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Resolved Since updating to 2019.4.5f1 Game view is squaring the resolution of the headset

Discussion in 'AR/VR (XR) Discussion' started by RalphVRNam, Jul 27, 2020.

  1. RalphVRNam

    RalphVRNam

    Joined:
    Mar 27, 2020
    Posts:
    12
    Updated to 2019.4.5f1 last week and noticed very bad performance - after a bit of profiling I noticed that it was the URP rendering causing the issues.

    Looked into it further and realised that the game view was always double the height and double the width of the resolution of the headset. We are running single pass instanced in the project.

    upload_2020-7-27_10-59-41.png

    Tried updating steamvr, URP but the issue still remains - seems like the resolution is being squared when it should be just doubled for single pass? Or maybe it's x4 as I dont see the double view in the game view
     
  2. RalphVRNam

    RalphVRNam

    Joined:
    Mar 27, 2020
    Posts:
    12
    This is still happening in 2019.4.11

    ~Anyone?
     
  3. arfish

    arfish

    Joined:
    Jan 28, 2017
    Posts:
    351
    Not sure if there are any difference, but the current version is 2019.4.28. Guess it's worth a try.
     
    RalphVRNam likes this.
  4. RalphVRNam

    RalphVRNam

    Joined:
    Mar 27, 2020
    Posts:
    12
    certainly worth a shot, driving me nuts at this stage
     
  5. RalphVRNam

    RalphVRNam

    Joined:
    Mar 27, 2020
    Posts:
    12
    I only see 2019.4.12?

    would be quite the jump from 11 to 28 :)
     
  6. arfish

    arfish

    Joined:
    Jan 28, 2017
    Posts:
    351
    haha, yeah you're right. It's the 2018.4 that is at .28.
    Did 2019.4.12 fix it?
     
  7. Shaunyowns

    Shaunyowns

    Unity Technologies

    Joined:
    Nov 4, 2019
    Posts:
    328
    Hey there,

    Can you also file a bug report on this so the team can investigate?
     
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