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Simulate Drone using Reinforcement learning and python API

Discussion in 'Formats & External Tools' started by kaosiia, Apr 7, 2020.

  1. kaosiia

    kaosiia

    Joined:
    Apr 1, 2020
    Posts:
    3
    Hello,

    This is my first time using unity and i am working on a project. I am trying to simulate a drone on unity and use reinforcement learning to teach the drone how to get from point A to B where a target is located. I would like to use python API.

    Currently, i have only created my scene using assets from the unity asset store. I used Quad Drone from professional assets and i used nature pack lite to build my environment. My target is a treasure box.

    I am now confused on where to go next. I have been reading a bunch of docs on GitHub but none have really helped.

    What i will like to do is basically train the drone to move within the environment to the target (treasure box), using the python API.

    Any help or direction will be appreciated.

    Thank you!
     
  2. christophergoy

    christophergoy

    Unity Technologies

    Joined:
    Sep 16, 2015
    Posts:
    735
    Hi @kaosiia,
    Have you tried using the ML-Agents package that is made by Unity? It sounds like a good fit for what you are trying to accomplish. There is a corresponding forum for ML-Agents as well if you have questions specific to that topic when working on your project.
    Cheers,
    Chris
     
    kaosiia likes this.
  3. kaosiia

    kaosiia

    Joined:
    Apr 1, 2020
    Posts:
    3
     
  4. kaosiia

    kaosiia

    Joined:
    Apr 1, 2020
    Posts:
    3
    OK! i will try that! thank you