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SimplePath - Advanced Pathfinding for any Game Genre - RELEASED

Discussion in 'Assets and Asset Store' started by alexkring, May 18, 2011.

  1. Julian-S

    Julian-S

    Joined:
    May 31, 2013
    Posts:
    72
    Hello,

    In my game I have a ship constantly moving on water meaning its x, y, z position and rotation are always in flux.

    I would like to have the ai crew be able to move about the ship while it's moving.

    I am wondering if your pathfinding solution is able to accomplish this? I assume it means modifying path finding at runtime in a reasonable way but any waypoint pathfinders that I have looked at so far don't seem to be capable of that.

    Any help would be much appreciated, thanks!
     
  2. JasonTw300

    JasonTw300

    Joined:
    Nov 20, 2013
    Posts:
    2
    Can I set multiple destinations (or waypoints),and calculate the best path?