Hi Baroni, I'm trying to move a simple sphere on a closedLoop. I would like the ball to start at waypoint 0. In the video, I used the included example that comes with SWS to test. In this test, instead of using Ethan the character, I used a sphere. Walker( Path3-1) is set at Position (0,0,0) Rotation (0,0,0). Path3-1(Closed Loop) also is set to the same zero position/rotation. Instead of the expected behaviour of simply moving the sphere, it first does a small loop before doing the right thing. Here is the video. https://dl.dropboxusercontent.com/u/48378123/SWS-ClosedLoopProblem.mp4 Edit: found the solution. In the splineMove script, I have to uncheck the MoveToPath bool.