Search Unity

  1. Welcome to the Unity Forums! Please take the time to read our Code of Conduct to familiarize yourself with the forum rules and how to post constructively.
  2. We have updated the language to the Editor Terms based on feedback from our employees and community. Learn more..
    Dismiss Notice
  3. Dismiss Notice

Resolved Simple (?) transform issue

Discussion in 'Editor & General Support' started by Henzig, Jun 22, 2022.

  1. Henzig

    Henzig

    Joined:
    Aug 18, 2020
    Posts:
    22
    Hi.

    So the image hopefully tells the story. My question is simple. Why does my Player-transform (parent object) not sit at origin? PlayerShoot sits at origin...

    - PlayerMesh has a rigidbody-component and a collider-component.
    - Player has scripts but nothing else.
    - SceneView is not at runtime.
     

    Attached Files:

  2. PraetorBlue

    PraetorBlue

    Joined:
    Dec 13, 2012
    Posts:
    7,723
    First thing's first - make sure your tool handle position is set to "Pivot" and not "Center":
     
  3. Henzig

    Henzig

    Joined:
    Aug 18, 2020
    Posts:
    22
    Thank you! Never used that before. Must have tapped a short key at some point. Have a great one.