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Simple Sorting / Renderqueue issue

Discussion in 'Universal Render Pipeline' started by Cybertiger, Mar 19, 2021.

  1. Cybertiger

    Cybertiger

    Joined:
    Dec 19, 2013
    Posts:
    35
    Using the URP 10.3.2 in Unity 2020.2.5.

    I would like the green Plane to render on top of the red sphere.

    The Red sphere has a "Simple Lit" material with a renderqueue of 2450.
    The green plane has a "Simple Lit" material with a renderqueue of 3000.

    With the old renderer it used to be that the green plane would render on top of the red sphere but that doesn't work anymore surprisingly.

    I would like to avoid rendering the objects into different cameras since i want maximum performance for mobile.

    Appreciate any help.

    upload_2021-3-19_15-41-18.png
     
  2. Cybertiger

    Cybertiger

    Joined:
    Dec 19, 2013
    Posts:
    35
    Bump.
    It seems so simple but yet impossible to do in URP. Doesn't anyone else have this issue? Seems to me like it must be a common issue. No?