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Simple path nodes?

Discussion in 'Scripting' started by iRyan, Oct 19, 2015.

  1. iRyan

    iRyan

    Joined:
    Jan 16, 2013
    Posts:
    20
    Hi guys, I've used unreal engine to create path nodes before and was wondering if there was something similar to that in unity without having to use assets from the asset store.
     
  2. LeftyRighty

    LeftyRighty

    Joined:
    Nov 2, 2012
    Posts:
    5,148
  3. Kiwasi

    Kiwasi

    Joined:
    Dec 5, 2013
    Posts:
    16,860
    Just throw in GameObjects. This is Unity after all, everything is a GameObject. ;)

    As an alternative you can store a list of Vector3 and play around with drawing gizmos.
     
  4. iRyan

    iRyan

    Joined:
    Jan 16, 2013
    Posts:
    20
  5. iRyan

    iRyan

    Joined:
    Jan 16, 2013
    Posts:
    20
    Yea, I've been fiddling around by using game objects as waypoints. Seems possible right now except that I haven't finish scripting the code for it to work as a waypoint.